Game: Quake 3 Arena Format: Dreamcast Title: Track 2 Composers: id Software? Tuning - (High to low) X,X,E,C#,F#,C# (X's are unused strings) Key: X's = Left-hand mutes, P.M = Palm mutes, / = Downward slide, ^ = Upstrokes V = Downstrokes Notes: Timing + # of hits in the intro may not be correct. Section D was the best I could come up with, as it's hard to hear what's being played. Intro: F#|-2---2----2--2---2------2--2--2------2----2-2-| C#|-0---0----0--0---0------0--0--0------0----0-0-| 0.10 [Section A] [Section B] C#|----------10--------|-------------------------------------------| F#|-5--------10--------|-------------------5~-------------------5~-| C#|-3------------------|-0000-0000-0000-00----0000-0000-0000-00----| | Section A X1 | Section B X1 | Section A X1 | 0.28 [Section C] F#|-2-2--X-X-2--X-X-2--X-X-|-2-2-2--X-X-2--X-X-2--X-X-2-| C#|-0-0--X-X-0--X-X-0--X-X-|-0-0-0--X-X-0--X-X-0--X-X-0-| | Section A X1 | Section C X1 | 0.39 [Section D] X2 C#|--------------00-5p00-3p00-5p0----------10--------| F#|-2-----------------------------5--------10--------| C#|-0-----------------------------3------------------| 0.54 X2 F#|-2-2--X-X-2--X-X-2-7-5-|-2-2--X-X-2--X-X-2-5-7-Rest for 2 bars-| C#|-0-0--X-X-0--X-X-0-5-3-|-0-0--X-X-0--X-X-0-3-5-----------------| 1.08.00 [Section E] P.M-------------- ------------- X2 F#|---------------5-7----------------7-5-| C#|-00-0-0-0-0--0-3-5--00-0-0-0-0--0-5-3-| ^v v v v v v ^ ^ ^v v v v v v ^ ^ 1.30.00 | Section A X1 | Section E X1 | Rest for 2 bars | Section E X1 | [Section F] F#|-2-2--X-X-2--X-X-2-5-7-|-2-2--X-X-2--X-X-2-7-5-| C#|-0-0--X-X-0--X-X-0-3-5-|-0-0--X-X-0--X-X-0-5-3-| (The '+' is a slight bend or "curl") X2 C#|-0-0--X-X-0--X-X-0-3-5+|-0-0--X-X-0--X-X-0-5-3+| 1.45.00 F#|-2--------5--------7--------10-----12--/----| C#|-0--------3--------5--------8------10--/----| X2 E |-----------------------|-------------7--5--7--------------| C#|-----------------------|-------------7--5--7--------------| F#|-2-2--X-X-2--X-X-2-5-7-|-2-2--X-X-2----------2--2----2--2-| C#|-0-0--X-X-0--X-X-0-3-5-|-0-0--X-X-0----------0--0----0--0-| | Section D X2 | Section F X2 | Section A X2 | Fade out |